Many of us enjoy expressing ourselves through electronic games. As such, I feel that this aspect of our lives should be shared among our fellow gamers in the LessWrong community.
Video games are a great way to reduce compartmentalization and learn real-world rationality skills. Indeed, what brings us together at LessWrong can often be our love of games; someone in the LessWrong community without this advantage might find learning rationality difficult. In this light, outreach into the transhumanist/rationalist community to promote gaming is low-hanging fruit for serving the future of humanity.
Please consider this post a unique opportunity to begin discussion of this important issue and facilitate further debate in the near future.
Well, when I heard "Let's all gang up on the guy in first place", my thought process continued in his voice with "and then you'll be in first place, and we'll cross that bridge when we come to it!" So agreeing to the strategy would have meant dozens of turns of ganging up 4-against-1, which would be too easy, followed by being ganged up on 1-against-3, which would be too hard. Being ganged up on 2-against-3, on the other hand, sounded fun, given that we were already ahead and would have the element of surprise.
So instead of agreeing to the strategy, I feigned agreement, then warned the 1st place player what to prepare for and teamed up with him instead. After everybody built up their militaries, Mr. 3rd Place launched the attack on Mr. 1st Place, then I immediately launched the attack on Mr. 3P, whose army was now mostly bogged down behind enemy lines. The war basically broke in two, with a near-stalemate between 1P vs. 4P+5P in the south, while I made major gains against 3P in the north. By the time 3P was defeated I was far in the lead, decently defended against any possible betrayal by 2P, and had just successfully made a large amphibious assault on the wealthy-but-underdefended rear of 4P and 5P, so they all conceded.
Hmm... that first paragraph makes me sound brilliantly Machiavellian in hindsight, but that's not true. I did have those strategic thoughts at the time, but my "true rejection" was more along the lines of "1P showed mercy when he could have smashed me (perhaps profitably) much earlier in the game" and (despite my pro-gaming-betrayal stance above) I couldn't bring myself to violate our peace agreement after that.
Awesome.