A friend of mine has a rather precocious daughter with poor impulse control, and asked if I knew any behavior games that encourage children to think out the consequences of actions before they do them.
I'm familiar with the Good Behavior Game and the like, but standard conditioning hasn't been very effective with this child in the past. She's quite clever about subverting rules when possible, and shutting down entirely when subversion fails.
Please, one suggestion per thread so that the karma thing can do its thing.
Well, since we're talking videogames...
Any Roguelike, for instance. Games where if you die, that's it.
Since she's going to die a lot at first, additionally rate-limit restarts.
The Fire Emblem series has a lot of the properties you'd want, but it's probably too frustrating. Considering her age, I'd go with one of the Pokemon games, actually...