1. You can't know the difficulty of a problem until you've solved it. Look at Hilbert's problems. Some were solved immediately while others are still open today. Proving the you can color a map with five colors is easy and only takes up half a page. Proving that you can color a map with four colors is hard and takes up hundreds of pages. The same is true of science - a century ago physics was thought to soon be a dead field until the minor glitches with blackbody radiation and Mercury's orbit turned out to be more than minor and actually dictated by mathematically complex theories who's interaction with each other is still well beyond our best minds today. That's why trying to predict the growth of intelligence is exactly as silly as trying to predict the number of Hilbert's problems that will be solved over time. It has much less to do with how smart we are and much more to do with how hard the problems are, and that we won't know until we solve them.

  2. Contrary to everything said in (1), I think the software problem of AI is already solved. Simply note that (a) When people think programming an AI to be impossible it's because they think of hardcoding and how no one understands the mind even remotely well enough to do this. But do we hardcode neural nets? No, in fact neural nets are magical in that no one can hardcode a facial recognition program as effective as a trained neural net. Suppose a sufficiently large neural net can be as smart as a human. Then what we would expect from smaller neural nets is exactly what we see now, namely non-rigid intelligence similar to our own but more limited. It would be absurd to expect more of them given our current hardware. (b) There are two forms of signalling in the body - electrical via action potentials and chemical via diffusion. Since the chemical sets up the electrical and diffusion is rather imprecise there are fundamental limits on how refined the brain's macroscopic architecture can be. At the molecular scale biology is extremely complex. Enzymatic proteins are machines of profound sophistication. But none of it matters when it comes to understanding how the brain computes in real time because the only fast form of signalling is between neurons through electrical signals (chemical at the synapses but that's a tiny distance). So the issue comes down to how the neurons are arranged to give rise to intelligence. But how they are arranged is relatively rough in its precision because that's how chemical diffusion works.

  3. With (1) and (2) in mind let's address what the AI problem is really about - hardware. Moore's law is going to hit the atomic barrier much earlier than even Kurzweil would expect computers to facilitate AI. The simple fact of the matter is that there is no clear way beyond this point. Neither parallel programming nor quantum computing is going to save the day without massive unprecedented breakthroughs. It's a hard ware problem, and we won't know how hard until we solve it.

~ a bioinformatics student and ex-singularitarian

Summary

  • There's a decent chance that the intelligence of a self-improving AGI will grow in a relatively smooth exponential or sub-exponential way, not super-exponentially or with large jump discontinuities.
  • If this is the case, then an AGI whose effective intelligence matched that of the world's combined AI researchers would make AI progress at the rate they do, taking decades to double its own intelligence.
  • The risk that the first successful AGI will quickly monopolize many industries, or quickly hack many of the computers connected to the internet, seems worth worrying about.  In either case, the AGI would likely end up using the additional computing power it gained to self-modify so it was superintelligent.
  • AI boxing could mitigate both of these risks greatly.
  • If hard takeoff could be impossible, it might be best to assume this case and concentrate our resources on ensuring a safe soft takeoff, given that the prospects for a safe hard takeoff look grim.

 

Takeoff models discussed in the Hanson-Yudkowsky debate

The supercritical nuclear chain reaction model

Yudkowsky alludes to this model repeatedly, starting in this post:

When a uranium atom splits, it releases neutrons - some right away, some after delay while byproducts decay further.  Some neutrons escape the pile, some neutrons strike another uranium atom and cause an additional fission.  The effective neutron multiplication factor, denoted k, is the average number of neutrons from a single fissioning uranium atom that cause another fission...

It might seem that a cycle, with the same thing happening over and over again, ought to exhibit continuous behavior.  In one sense it does.  But if you pile on one more uranium brick, or pull out the control rod another twelve inches, there's one hell of a big difference between k of 0.9994 and k of 1.0006.

I don't like this model much for the following reasons:

  • The model doesn't offer much insight in to the time scale over which an AI might self-improve.  The "mean generation time" (time necessary for the next "generation" of neutrons to be released) of a nuclear chain reaction is short, and the doubling time for neutron activity in Fermi's experiment was just two minutes, but it hardly seems reasonable to generalize this to self-improving AIs.
  • A flurry of insights that either dies out or expands exponentially doesn't seem like a very good description of how human minds work, and I don't think it would describe an AGI well either.  Many people report that taking time to think about problems is key to their problem-solving process.  It seems likely that an AGI unable to immediately generate insight in to some problem would have a slower and more exhaustive "fallback" search process that would allow it to continue making progress.  (Insight could also work via a search process in the first place--over the space of permutations in one's mental model, say.)

The "differential equations folded on themselves" model

This is another model Eliezer alludes to, albeit in a somewhat handwavey fashion:

When you fold a whole chain of differential equations in on itself like this, it should either peter out rapidly as improvements fail to yield further improvements, or else go FOOM.

It's not exactly clear to me what the "whole chain of differential equations" is supposed to refer to... there's only one differential equation in the preceding paragraph, and it's a standard exponential (which could be scary or not, depending on the multiplier in the exponent.  Rabbit populations and bank account balances both grow exponentially in a way that's slow enough for humans to understand and control.)

Maybe he's referring to the levels he describes here: metacognitive, cognitive, metaknowledge, knowledge, and object.  How might we paramaterize this system?

Let's say c is our AGI's cognition ability, dc/dt is the rate of change in our AGI's cognitive ability, m is our AGI's "metaknowledge" (about cognition and metaknowledge), and dm/dt is the rate of change in metaknowledge.  What I've got in mind is:

where p and q are constants.

In other words, both change in cognitive ability and change in metaknowledge are each individually directly proportionate to both cognitive ability and metaknowledge.

I don't know much about understanding systems of differential equations, so if you do, please comment!  I put the above system in to Wolfram Alpha, but I'm not exactly sure how to interpret the solution provided.  In any case, fooling around with this script suggests sudden, extremely sharp takeoff for a variety of different test parameters.

The straight exponential model

To me, the "proportionality thesis" described by David Chalmers in his singularity paper, "increases in intelligence (or increases of a certain sort) always lead to proportionate increases in the capacity to design intelligent systems", suggests a single differential equation that looks like

where u represents the number of upgrades that have been made to an AGI's source code, and s is some constant.  The solution to this differential equation is going to look like

where the constant c1 is determined by our initial conditions.

(In Recursive Self-Improvement, Eliezer calls this a "too-obvious mathematical idiom".  I'm inclined to favor it for its obviousness, or at least use it as a jumping-off point for further analysis.)

Under this model, the constant s is pretty important... if u(t) was the amount of money in a bank account, s would be the rate of return it was receiving.  The parameter s will effectively determine the "doubling time" of an AGI's intelligence.  It matters a lot whether this "doubling time" is on the scale of minutes or years.

So what's going to determine s?  Well, if the AGI's hardware is twice as fast, we'd expect it to come up with upgrades twice as fast.  If the AGI had twice as much hardware, and it could parallelize the search for upgrades perfectly (which seems like a reasonable approximation to me), we'd expect the same thing.  So let's decompose s and make it the product of two parameters: h representing the hardware available to the AGI, and r representing the ease of finding additional improvements.  The AGI's intelligence will be on the order of u * h, i.e. the product of the AGI's software quality and hardware capability.

 

Considerations affecting our choice of model

Diminishing returns

The consideration here is that the initial improvements implemented by an AGI will tend to be those that are especially easy to implement and/or especially fruitful to implement, with subsequent improvements tending to deliver less intelligence bang for the implementation buck.  Chalmers calls this "perhaps the most serious structural obstacle" to the proportionality thesis.

To think about this consideration, one could imagine representing a given improvement as a pair of two values (u, d).  u represents a factor by which existing performance will be multiplied, e.g. if u is 1.1, then implementing this improvement will improve performance by a factor of 1.1.  d represents the cognitive difficulty or amount of intellectual labor to required to implement a given improvement.  If d is doubled, then at any given level of intelligence, implementing this improvement will take twice as long (because it will be harder to discover and/or harder to translate in to code).

Now let's imagine ordering our improvements in order from highest to lowest u to d ratio, so we implement those improvements that deliver the greatest bang for the buck first.

Thus ordered, let's imagine separating groups of consecutive improvements in to "tiers".  Each tier's worth of improvements, when taken together, will represent the doubling of an AGI's software quality, i.e. the product of the u's in that cluster will be roughly 2.  For a steady doubling time, each tier's total difficulty will need sum to approximately twice the difficulty of the tier before it.  If tier difficulty tends to more than double, we're likely to see sub-exponential growth.  If tier difficulty tends to less than double, we're likely to see super-exponential growth.  If a single improvement delivers a more-than-2x improvement, it will span multiple "tiers".

It seems to me that the quality of fruit available at each tier represents a kind of logical uncertainty, similar to asking whether an efficient algorithm exists for some task, and if so, how efficient.

On the this diminishing returns consideration, Chalmers writes:

If anything, 10% increases in intelligence-related capacities are likely to lead all sorts of intellectual breakthroughs, leading to next-generation increases in intelligence that are significantly greater than 10%. Even among humans, relatively small differences in design capacities (say, the difference between Turing and an average human) seem to lead to large differences in the systems that are designed (say, the difference between a computer and nothing of importance).

Eliezer Yudkowsky's objection is similar:

...human intelligence does not require a hundred times as much computing power as chimpanzee intelligence.  Human brains are merely three times too large, and our prefrontal cortices six times too large, for a primate with our body size.

Or again:  It does not seem to require 1000 times as many genes to build a human brain as to build a chimpanzee brain, even though human brains can build toys that are a thousand times as neat.

Why is this important?  Because it shows that with constant optimization pressure from natural selection and no intelligent insight, there were no diminishing returns to a search for better brain designs up to at least the human level.  There were probably accelerating returns (with a low acceleration factor).  There are no visible speedbumps, so far as I know.

First, hunter-gatherers can't design toys that are a thousand times as neat as the ones chimps design--they aren't programmed with the software modern humans get through the education (some may be unable to count), and educating apes has produced interesting results.

Speaking as someone who's basically clueless about neuroscience, I can think of many different factors that might contribute to intelligence differences within the human race or between humans and other apes:

  • Processing speed.
  • Cubic centimeters brain hardware devoted to abstract thinking.  (Gifted technical thinkers often seem to suffer from poor social intuition--perhaps a result of reallocation of brain hardware from social to technical processing.)
  • Average number of connections per neuron within that brain hardware.
  • Average neuron density within that brain hardware.  This author seems to think that a large part of the human brain's remarkableness comes largely from the fact that it's the largest primate brain, and primate brains maintain the same neuron density when enlarged while other types of brains don't.  "If absolute brain size is the best predictor of cognitive abilities in a primate (13), and absolute brain size is proportional to number of neurons across primates (24, 26), our superior cognitive abilities might be accounted for simply by the total number of neurons in our brain, which, based on the similar scaling of neuronal densities in rodents, elephants, and cetaceans, we predict to be the largest of any animal on Earth (28)."
  • Propensity to actually use your capacity for deliberate System 2 reasoning.  Richard Feynman's second wife on why she divorced him: "He begins working calculus problems in his head as soon as he awakens. He did calculus while driving in his car, while sitting in the living room, and while lying in bed at night."  (By the way, does anyone know of research that's been done on getting people to use System 2 more?  Seems like it could be really low-hanging fruit for improving intellectual output.  Sometimes I wonder if the reason intelligent people tend to like math is because they were reinforced for the behaviour of thinking abstractly as kids (via praise, good grades, etc.) while those not at the top of the class were not so reinforced.)
  • Extended neuroplasticity in to "childhood".
  • Increased calories to think with due to the invention of cooking.
  • And finally, mental algorithms ("software").  Which are probably at least somewhat important.

It seems to me like these factors (or ones like them) may multiply together to produce intelligence, i.e. the "intelligence equation", as it were, could be something like intelligence = processing_speed * cc_abstract_hardware * neuron_density * connections_per_neuron * propensity_for_abstraction * mental_algorithms.  If the ancestral environment rewarded intelligence, we should expect all of these characteristics to be selected for, and this could explain the "low acceleration factor" in human intelligence increase.  (Increasing your processing speed by a factor of 1.2 does more when you're already pretty smart, so all these sources of intelligence increase would feed in to one another.)

In other words, it's not that clear what relevance the evolution of human intelligence has to the ease and quality of the upgrades at different "tiers" of software improvements, since evolution operates on many non-software factors, but a self-improving AI (properly boxed) can only improve its software.

Bottlenecks

In the Hanson/Yudkowsky debate, Yudkowsky declares Douglas Englebart's plan to radically bootstrap his team's productivity though improving their computer and software tools "insufficiently recursive".  I agree with this assessment.  Here's my modelling of this phenomenon.

When a programmer makes an improvement to their code, their work of making the improvement requires the completion of many subtasks:

  • choosing a feature to add
  • reminding themselves of how the relevant part of the code works and loading that information in to their memory
  • identifying ways to implement the feature
  • evaluating different methods of implementing the feature according to simplicity, efficiency, and correctness
  • coding their chosen implementation
  • testing their chosen implementation, identifying bugs
  • identifying the cause of a given bug
  • figuring out how to fix the given bug

Each of those subtasks will consist of further subtasks like poking through their code, staring off in to space, typing, and talking to their rubber duck.

Now the programmer improves their development environment so they can poke through their code slightly faster.  But if poking through their code takes up only 5% of their development time, even an extremely large improvement in code-poking abilities is not going to result in an especially large increase in his development speed... in the best case, where code-poking time is reduced to zero, the programmer will only work about 5% faster.

This is a reflection of Amdahl's Law-type thinking.  The amount you can gain through speeding something up depends on how much it's slowing you down.

Relatedly, if intelligence is a complicated, heterogeneous process where computation is spread relatively evenly among many modules, then improving the performance of an AGI gets tougher, because upgrading an individual module does little to improve the performance of the system as a whole.

And to see orders-of-magnitude performance improvement in such a process, almost all of your AGI's components will need to be improved radically.  If even a few prove troublesome, improving your AGI's thinking speed becomes difficult.

 

Case studies in technological development speed

Moore's Law

It has famously been noted that if the automotive industry had achieved similar improvements in performance [to the semiconductor industry] in the last 30 years, a Rolls-Royce would cost only $40 and could circle the globe eight times on one gallon of gas—with a top speed of 2.4 million miles per hour.

From this McKinsey report.  So Moore's Law is an outlier where technological development is concerned.  I suspect that making transistors smaller and faster doesn't require finding ways to improve dozens of heterogeneous components.  And when you zoom out to view a computer system as a whole, other bottlenecks typically appear.

(It's also worth noting that research budgets in the semiconductor field have also risen greatly in the semiconductor industry since its inception, but obviously not following the same curve that chip speeds have.)

Compiler technology

This paper on "Proebstig's Law" suggests that the end result of all the compiler research done between 1970 or so and 2001 was that a typical integer-intensive program was compiled to run 3.3 times faster, and a typical floating-point-intensive program was compiled to run 8.1 times faster.  When it comes to making programs run quickly, it seems that software-level compiler improvements are swamped by hardware-level chip improvements--perhaps because, like an AGI, a compiler has to deal with a huge variety of different scenarios, so improving it in the average case is tough.  (This represents supertask heterogeneity, rather than subtask heterogeneity, so it's a different objection than the one mentioned above.)

Database technology

According to two analyses (full paper for that second one), it seems that improvement in database performance benchmarks has largely been due to Moore's Law.

AI (so far)

Robin Hanson's blog post "AI Progress Estimate" was the best resource I could find on this.

 

Why smooth exponential growth implies soft takeoff

Let's suppose we consider all of the above, deciding that the exponential model is the best, and we agree with Robin Hanson that there are few deep, chunky, undiscovered AI insights.

Under the straight exponential model, if you recall, we had

where u is the degree of software quality, h is the hardware availability, and r is a parameter representing the difficulty of doing additional upgrades.  Our AGI's overall intelligence is given by u * h--the quality of the software times the amount of hardware.

Now we can solve for r by substituting in human intelligence for u * h, and substituting in the rate of human AI progress for du/dt.  Another way of saying this is: When the AI is as smart as all the world's AI researchers working together, it will produce new AI insights at the rate that all the world's AI researchers working together produce new insights.  At some point our AGI will be just as smart as the world's AI researchers, but we can hardly expect to start seeing super-fast AI progress at that point, because the world's AI researchers haven't produced super-fast AI progress.

Let's assume AGI that's on par with the world AI research community is reached in 2080 (LW's median "singularity" estimate in 2011).  We'll pretend AI research has only been going on since 2000, meaning 80 "standard research years" of progress have gone in to the AGI's software.  So at the moment our shiny new AGI is fired up, u = 80, and it's doing research at the rate of one "human AGI community research year" per year, so du/dt = 1.  That's an effective rate of return on AI software progress of 1 / 80 = 1.3%, giving a software quality doubling time of around 58 years.

You could also apply this kind of thinking to individual AI projects.  For example, it's possible that at some point EURISKO was improving itself about as fast as Doug Lenat was improving it.  You might be able to do a similar calculation to take a stab at EURISKO's insight level doubling time.

 

The importance of hardware

According to my model, you double your AGI's intelligence, and thereby the speed with which your AGI improves itself, by doubling the hardware available for your AGI.  So if you had an AGI that was interesting, you could make it 4x as smart by giving it 4x the hardware.  If an AGI that was 4x as smart could get you 4x as much money (through impressing investors, or playing the stock market, or monopolizing additional industries), that'd be a nice feedback loop.  For maximum explosivity, put half your AGI's mind to the task of improving its software, and the other half to the task of making more money with which to buy more hardware.

But it seems pretty straightforward to prevent a non-superintelligent AI from gaining access to additional hardware with careful planning.  (Note: One problem with AI boxing experiments thus far is that all of the AIs have been played by human beings.  Human beings have innate understanding of human psychology and possess specialized capabilities for running emulations of one another.  It seems pretty easy to prevent an AGI from acquiring such understanding.  But there may exist box-breaking techniques that don't rely on understanding human psychology.  Another note about boxing: FAI requires getting everything perfect, which is a conjunctive calculation.  Given multiple safeguards, only one has to work for the box as a whole to work, which is a disjunctive calculation.)

 

AGI's impact on the economy

Is it possible that the first group to create a successful AGI might begin monopolizing different sections of the economy?  Robin Hanson argues that technology insights typically leak between different companies, due to conferences and employee poaching.  But we can't be confident these factors would affect the research an AGI does on itself.  And if an AGI is still dumb enough that a significant portion of its software upgrades are coming from human researchers, it can hardly be considered superintelligent.

Given what looks like a winner-take-all dynamic, an important factor may be the number of serious AGI competitors.  If there are only two, the #1 company may not wish to trade insights with the #2 company for fear of losing its lead.  If there are more than two, all but the leading company might ally against the leading company in trading insights.  If their alliance is significantly stronger than the leading company, perhaps the leading company would wish to join their alliance.

But if AI is about getting lots of details right, as Hanson suggests, improvements may not even transfer between different AI architectures.

 

What should we do?

I've argued that soft takeoff is a strong possibility.  Should that change our strategy as people concerned with x-risk?

If we are basically screwed in the event that hard takeoff is possible, it may be that preparing for a soft takeoff is a better use of resources on the margin.  Shane Legg has proposed that people concerned with friendliness become investors in AGI projects so they can affect the outcome of any that seem to be succeeding.

 

Concluding thoughts

Expert forecasts are famously unreliable even in the relatively well-understood field of political forecasting.  So given the number of unknowns involved in the emergence of smarter-than-human intelligence, it's hard to say much with certainty.  Picture a few Greek scholars speculating on the industrial revolution.

I don't have a strong background in these topics, so I fully expect that the above essay will reveal my ignorance, which I'd appreciate your pointing out in the comments.  This essay should be taken as at attempt to hack away at the edges, not come to definitive conclusions.  As always, I reserve the right to change my mind about anything ;)

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I think there is a fundamental misunderstanding of the nature of software performance in this kind of arguments.

Software performance, according to any metric of your choice (speed, memory usage, energy consumption, etc.) is fundamentally a measure of efficiency.
For any given task, and any given hardware architecture, there is one program that maximizes the performance metric: that's 100% efficiency.
The fact that efficiency is bounded means that you can't keep doubling it. If your program is 25% efficient, then the best you can hope for is to double its efficiency twice and then you are done.

In practice, when you try to improve the efficiency of a program, you quickly run into diminishing returns: you get the biggest gains from chosing the proper general forms of the algorithms and data structures, then the more you fiddle with the details, down to machine code level, the less gains you get, despite the effort.
In fact, it can be shown that obtaining the most efficient program for a given problem is uncomputable in the general case.

Therefore, self-improving AI or not, you only get so far with software improvements. So you are left with hardware improvements, which bring us to another misunderstanding:

According to my model, you double your AGI's intelligence, and thereby the speed with which your AGI improves itself, by doubling the hardware available for your AGI. So if you had an AGI that was interesting, you could make it 4x as smart by giving it 4x the hardware.

WRONG
This misunderstanding is very common among non-computer scientists, and in fact it was common even among computer scientists before computational complexity was understood.

The misunderstanding rests on the implicit assumption that performance scales essentially linearly with hardware resources. Typically, it doesn't.
Problems which admit algorithms of linear complexity are only a small, lucky subset of all the interesting problems.
Many problems have superlinear polynomial complexity, meaning that as you increase the problem instance size, the amount of hardware resources required scales as a superlinear polynomial of the problem instance size.
It gets worse:
Many problems, including many optimization problems relevant to AI, fall in the NP-hard class, which is strongly conjectured to have super-polynomial, in particular exponential, complexity.

There are some details missing from this picture, namely that this classification refers to worst-case complexity, while average-case complexity may differ. Some NP-hard problems admits approximation schemes or heuristics which allow to feasibly compute solutions for problem instances of reasonable size, at least on average.

But the main point stands. For any such problem, for any probabilty distribution over the instances, there will be an algorithm with the best average-case complexity. In general, this average case complexity will not be linear, probably, it will not be even polynomial. Doubling your hardware will not double the performance of this algorithm.

Anecdotally, I'm under the impression that this reflects observed gains in AI performance: hardware resources have been growing exponentially for decades, while AI performance increased perhaps linearly or even sublinearly with time. Algorithms got better, but it seems to me that AI is fundamentally an exponential complexity problem.

WRONG

In generality, yea, but possibly correct-ish for a a part of the powering-up curve, depending on the algorithms involved. If it Amdahl'ed out only once the AGI had already reached superintelligence, that wouldn't be very comforting.

Thanks for your comments. How do you think human intelligence works? Perhaps by doing a massive parallel search to approximate the best solution?

The misunderstanding rests on the implicit assumption that performance scales essentially linearly with hardware resources. Typically, it doesn't.

I'm confused... if time required is a polynomial or exponential function of your problem size, then hardware that runs twice as fast will still solve your problem twice as fast, won't it? (How could it not?) And if the algorithm you're using to solve the problem is perfectly parallelizable (which I grant to AI foom proponents 'cause it seems plausible to me), then throwing twice the hardware at any given problem will solve it twice as fast. (Although yes, it will not solve problems that are twice as big.)

Thanks for your comments. How do you think human intelligence works? Perhaps by doing a massive parallel search to approximate the best solution?

The brain architecture is highly parallel, however, how it forms high-level thoughts is not known.
My guess is that's some sort of parallel Monte Carlo search driven by complex, partially innate and partially learned, heuristics.

m confused... if time required is a polynomial or exponential function of your problem size, then hardware that runs twice as fast will still solve your problem twice as fast, won't it?

Yes, but it wouldn't be twice as smart. If you were to speed up a chicken brain by a factor of 10,000 you wouldn't get a super-human intelligence.

And if the algorithm you're using to solve the problem is perfectly parallelizable (which I grant to AI foom proponents 'cause it seems plausible to me)

Perfect parallelizability (linear speedup in the number of processors) is physically impossible due to the fact that information propagates at finite speed, though depending on hardware details, as long as your computer doesn't get too big, you can obtain close to linear speedups on certain problems.
NP-complete problems can be solved by brute-force exhaustive search, in principle, which is highly parallelizable. But exhaustive search has a very fast growing exponential complexity, hence it doesn't get you very far from toy problem instances even on parallel hardware. The more complex heuristics and approximation schemes you use, the less parallelizability you get, in general.

Anyway, 10,000 chickens won't make a super-human intelligence, even if you found some way to wire their brains togheter.

My guess is that's some sort of parallel Monte Carlo search driven by complex, partially innate and partially learned, heuristics.

One of the cooler papers I've seen connecting MC with thinking is http://www.stanford.edu/~ngoodman/papers/LiederGriffithsGoodman2012NIPS.pdf which claims that MCMC can even explain some cognitive biases. (I don't know as much about MCMC as I would like, so I can't evaluate it.)

If you were to speed up a chicken brain by a factor of 10,000 you wouldn't get a super-human intelligence.

Sure, but if we assume we manage to have a human-level AI, how powerful should we expect it to be if we speed that up by a factor of 10, 100, or more?

Personally, I'm pretty sure such a thing is still powerful enough to take over the world (assuming it is the only such AI), and in any case dangerous enough to lock us all in a future we really don't want.

At that point, I don't really care if it's "superhuman" or not.

It won't be any smarter at all actually, it will just have more relative time.

Basically, if you take someone, and give them 100 days to do something, they will have 100 times as much time to do it as they would if it takes 1 day, but if it is beyond their capabilities, then it will remain beyond their capabilities, and running at 100x speed is only helpful for projects for which mental time is the major factor - if you have to run experiments and wait for results, all you're really doing is decreasing the lag time between experiments, and even then only potentially.

Its not even as good as having 100 slaves work on a project (as someone else posited) because you're really just having ONE slave work on the project for 100 days; copying them 100 times likely won't help that issue.

This is one of the fundamental problems with the idea of the singularity in the first place; the truth is that designing more intelligent intelligences is probably HARDER than designing simpler ones, possibly by orders of magnitude, and it may not be scalar at all. If you look at rodent brains and human brains, there are numerous differences between them - scaling up a rodent brain to the same EQ as a human brain would NOT give you something as smart as a human, or even sapient.

You are very likely to see declining returns, not accelerating returns, which is exactly what we see in all other fields of technology - the higher you get, the harder it is to go further.

Moreover, it isn't even clear what a "superhuman" intelligence even means. We don't even have any way of measuring intelligence absolutely that I am aware of - IQ is a statistical means, as are standardized tests. We can't say that human A is twice as smart as human B, and without such metrication it may be difficult to determine just how much smarter anything is than a human in the first place. If four geniuses can work together and get the same result as a computer which takes 1000 times as much energy to do the same task, then the computer is inefficient no matter how smart it is.

This efficiency is ANOTHER major barrier as well - human brains run off of cherrios, whereas any AI we build is going to be massively less efficient in terms of energy usage per cycle, at least for the foreseeable futures.

Another question is whether there is some sort of effective cap to intelligence given energy, heat dissipation, proximity of processing centers, ect. Given that we're only going to see microchips 256 times as dense on a plane as we have presently available, and given the various issues with heat dissipation of 3D chips (not to mention expense), we may well run into some barriers here.

I was looking at some stuff last night and while people claim we may be able to model the brain using an exascale computer, I am actually rather skeptical after reading up on it - while 150 trillion connections between 86 billion neurons doesn't sound like that much on the exascale, we have a lot of other things, such as glial cells, which appear to play a role in intelligence, and it is not unlikely that their function is completely vital in a proper simulation. Indeed, our utter lack of understanding of how the human brain works is a major barrier for even thinking about how we can make something more intelligent than a human which is not a human - its pretty much pure fantasy at this point. It may be that ridiculous parallelization with low latency is absolutely vital for sapience, and that could very well put a major crimp on silicon-based intelligences at all, due to their more linear nature, even with things like GPUs and multicore processors because the human brain is sending out trillions of signals with each step.

Some possibilities for simulating the human brain could easily take 10^22 FLOPS or more, and given the limitations of transistor-based computing, that looks like it is about the level of supercomputer we'd have in 2030 or so - but I wouldn't expect much better than that beyond that point because the only way to make better processors at that point is going up or out, and to what extent we can continue doing that... well, we'll have to see, but it would very likely eat up even more power and I would have to question the ROI at some point. We DO need to figure out how intelligence works, if only because it might make enhancing humans easier - indeed, unless intelligence is highly computationally efficient, organic intelligences may well be the optimal solution from the standpoint of efficiency, and no sort of exponential takeoff is really possible, or even likely, with such.

You are very likely to see declining returns, not accelerating returns, which is exactly what we see in all other fields of technology - the higher you get, the harder it is to go further.

In many fields of technology, we see sigmoid curves, where initial advancements lead to accelerating returns until it becomes difficult to move further ahead without running up against hard problems or fundamental limits, and returns diminish.

Making an artificial intelligence as capable as a human intelligence may be difficult, but that doesn't mean that if we reach that point, we'll be facing major barriers to further progression. I would say we don't have much evidence to suggest humans are even near the ceiling of what's strictly possible with a purely biological intelligence; we've had very little opportunity for further biological development since the point when cultural developments started accounting for most of our environmental viability, plus we face engineering challenges such as only being able to shove so large a cranium through a bipedal pelvis.

Sure, but if we assume we manage to have a human-level AI, how powerful should we expect it to be if we speed that up by a factor of 10, 100, or more?

As powerful as a a team of 10, 100 human slaves, or a little more, but within the same order or magnitude.

Personally, I'm pretty sure such a think is still powerful enough to take over the world (assuming it is the only such AI), and in any case dangerous enough to lock us all in a future we really don't want.

100 slaves are not going to take over the world.

100 slaves are not going to take over the world.

One 10,000 year old human might be able to do it, though.

Sure, but if we assume we manage to have a human-level AI, how powerful should we expect it to be if we speed that up by a factor of 10, 100, or more?

As powerful as a a team of 10, 100 human slaves, or a little more, but within the same order or magnitude.

I'm not sure if that's a good comparison. Compare the following cases:

A. 1 smart human, given 100 days to solve some problem

B. 100 smart humans, given 1 day to solve some problem.

C. 1,000 smart humans, given 1 day to solve some problem.

A would outperform B on most tasks, and probably even C. Most problems just aren't that parallelizable.

At first. If the "100 slaves" AI ever gets out of the box, you can multiply the initial number by the amount of hardware it can copy itself to. It can hack computers, earn (or steal) money, buy hardware…

And suddenly we're talking about a highly coordinated team of millions.

Right. You're definitely gonna be able to get the same solution to the same problem twice as fast. The thing labeled by labels like "NP hard" is that doubling your hardware doesn't let you solve problems that are twice as complicated in your unit of time. So your dumb robot can do dumb things twice as fast, but it can't do things twice as smart :P

There's one more consideration, which is that if you're approximating and you keep the problem the same, doubling your hardware won't always let you find a solution that's twice as good. But I think this can reasonably be either sublinear or superlinear, until you get up to really large amounts of computing power.

Right, the problem is that "twice as fast" doesn't help you much for most problems. For example, if you are solving the Traveling Salesman Problem, then doubling your hardware will allow you to add one more city to the map (under the worst-case scenario). So, now your AI could solve the problem for 1001 cities, instead of 1000. Yey.

No problem is perfectly parallelizable in a physical sense. If you build a circuit to solve a problem, and that the circuit is one light year across in size, you're probably not going to solve it in under a year -- technically, any decision problem implemented by a circuit is at least O(n) because that's how the length of the wires scale.

Now, there are a few ways you might want to parallelize intelligence. The first way is by throwing many independent intelligent entities at the problem, but that requires a lot of redundancy, so the returns on that will not be linear. A second way is to build a team of intelligent entities collaborating to solve the problem, each specializing on an aspect -- but since each of these specialized intelligent entities is much farther from each other than the respective modules of a single general intelligence, part of the gains will be offset by massive increases in communication costs. A third way would be to grow an AI from within, interleaving various modules so that significant intelligence is available in all locations of the AI's brain. Unfortunately, doing so requires internal scaffolding (which is going to reduce packing efficiency and slow it down) and it still expands in space, with internal communication costs increasing in proportion of its size.

I mean, ultimately, even if you want to do some kind of parallel search, you're likely to use some kind of divide and conquer technique with a logarithmic-ish depth. But since you still have to pack data in a 3D space, each level is going to take longer to explore than the previous one, so past a certain point, communication costs might outweigh intelligence gains and parallelization might become somewhat of a pipe dream.

I find the use of schematic differential equations, as if they actually meant something, to be horrifically bad. Yudkowsky's original point in Hard Takeoff was that there is no a priori reason to expect than an agent that can RSI should improve at a rate that humans can react to.

Even naive dimensional analysis is enough to show that these equations don't mean anything.

I think use of equations is fine as long as you don't put more weight in to them than words. Ultimately, as I said, it's all very speculative. Equations represent model thinking, not association-based reasoning or reasoning by analogy. I tend to think that model thinking is typically more useful than the other two, but yes, if you're the sort of person who says "if it's an equation, it must be right" then you shouldn't do that here.

Even naive dimensional analysis is enough to show that these equations don't mean anything.

Go on...

Saying that "compiler technology" has only made floating point programs 8 times faster is somewhat too much of an apples-to-apples comparison. Sure, if you take the exact same Fortran program and recompile it decades later you may only see an 8x speedup (I'd have guessed 2x or 4x, myself, depending on how much the hardware benefits from vectorized instructions). But if you instead take a more modern program designed to solve the same higher-level problem, you are more likely to see a three order of magnitude speedup. Graph from the SCaLeS Report, Vol. 2, D. Keyes et. al. eds, 2004; it specifically refers to magnetohydrodynamics simulations but it's pretty typical of a wide class of computational mathematics problems.

An AGI will presumably be able to optimize not only its own source code compilation, but also its own algorithm choices. That process will also eventually hit diminishing returns, but who knows how many orders of magnitude it could get before things plateau? The first AGI is likely to be using a lot of relatively new and suboptimal algorithms almost by definition of "first".

The first AGI is likely to be using a lot of relatively new and suboptimal algorithms almost by definition of "first".

Why?

Because optimality isn't actually required, and humans are bad at perfection.

Yes, but non-perfect doesn't imply that there is much room for improvement

I was handwaving a bit there, huh? "Some relatively new algorithm(s)" would have been true by definition; everything else needs a bit more justification:

"A lot of relatively new": whatever makes the difference between problem-specific AI and general unknown-problem-handling AGI is going to be new. The harder these subproblems are (and I'd say they're likely to be hard), the more difficult new algorithms are going to be required.

"suboptimal": just by induction, what percentage of the time do we immediately hit on an optimal algorithm to solve a complicated problem, and do we expect the problems in AGI to be harder or easier than most of this reference class? Even superficially simple problems with exact solutions like sorting have a hundred algorithms whose optimality varies depending on the exact application and hardware. Hard problems with approximate solutions like uncertainty quantification are even worse. The people I know doing state-of-the-art work with Bayesian inverse problems are still mostly using (accelerated variants of) Monte Carlo, despite general agreement with that old quote about how Monte Carlo is the way you solve problems when you don't yet know the right way to solve them.

I've wondered about the possibility of FOOM-FLOP. Eventually, the AI is exploring unknown territory as it tries to improve itself, and it seems at least possible that it tries something plausible which breaks itself. Backups are no guarantee of safety-- the AI could have "don't use the backups" as part of the FLOP.

In effect the AI would need to be provably friendly to its past self.

Just a sidenote:

Average neuron density within that brain hardware.

There is no strictly linear correlation between neuron density and brain power:

An impressive abstract showcasing synaptic pruning:

The aim of this study was to quantify the total number of neurons and glial cells in the mediodorsal nucleus of the thalamus (MD) of 8 newborn human brains, in comparison to 8 adult human brains. (...) In the case of the adults, the total number of neurons in the entire MD was an average of 41% lower than in the newborn (...).

I wanted to talk a bit more about what biology may or may not tell us about the ease of AGI.

This OB post discusses the importance of brain hardware differences in intelligence. One of the papers mentioned writes:

It remains open whether humans have truly unique cognitive properties. Experts recognize aspects of imitation, theory of mind, grammatical–syntactical language and consciousness in non-human primates and other large-brained mammals. This would mean that the outstanding intelligence of humans results not so much from qualitative differences, but from a combination and improvement of these abilities.

It seems plausible to me that the key software innovations for general intelligence appeared long before the evolution of humans, and humans mainly put a record-breaking number of densely packed neurons behind them. Speaking extremely speculatively, it might be that the algorithms used in human cognition get additional layers of abstraction capability (in some form or another) from additional brain hardware. This has interesting implications for throwing more hardware behind a working AGI if the AGI's algorithms share this characteristic.

Human cognition is fundamentally limited by biological drives, tiredness, boredom, limited working memory, and low precision. Humans can't recursively improve their own minds and so our exponential growth rate is constant. An AI's improvement rate will not be constant and so I think it is unreasonable to estimate the rate of exponential growth of an AI based on how long it takes human researchers to develop an AI with an equivalent level of ability.

For instance, let's say that in 2080 we develop an AI capable of designing itself from scratch in exactly 80 years. However, the AI does not have to recreate itself from scratch and presumably it does not need to wait 80 years to improve itself. For example let's just assume that the AI can upgrade itself once per year and the effects are cumulative. Let's also assume that it can direct its entire output into improving itself. This means that after 1 year of 1.25% growth in capability it is fundamentally more capable at improving itself (101.25% as capable, in fact). Assuming that the growth rate is directly proportional to its current capability in the next year instead of 1.25% growth it will experience 2.5% growth. The year after that, 6%. The AI would double in capability in 5 years. Practically, the development of hardware will be a hard limit on the rapidity that an AI can improve itself, so 5 years may be a stretch.

If we factor in Moore's Law we could talk about an AI that reaches a point in 2080 such that even with Moore's Law it will take another 80 years to reproduce itself from scratch, e.g. that nearly half of the entire workload would be done in 2158 and 2159. The growth of such an AI would be much slower because it would have logarithmically fewer resources available in 2080 compared to 2160 (and in fact by 2161 it would be capable of doubling every year). Such an AI would have to be very weak compared to human researchers to require such a long time of 100%/18-month growth in computing power, so I don't think it's very meaningful to try to scale the problem this way. After all, the AI research field has not been doubling in capability every 18 months since the 1950s. So it makes sense to talk about an AI in 2080 that, if ran on the hardware of 2080, would take another 80 years to develop itself from scratch. I am fairly confident that allowing it to self-improve on improving hardware would lead to hard takeoff within a period of a few years.

Humans can't recursively improve their own minds and so our exponential growth rate is constant.

Not all of the human thought process goes on inside the head. An engineer with a computer is far more productive in terms of designs generated than one with a pad of paper (and in turn more productive than one without any tools whatsoever).

We've merely gotten all of the obvious low-hanging recursive improvements. From exporting calculations out of our heads (abacus, paper and pencil, slide rule, computer) to better organizational systems, we've improved our ability to turn our thoughts into useful work.

If we find another big improvement, it will seem obvious in retrospect.

I haven't read this paper in detail, but it seems to suggest that Moore's Law-style exponential growth may not be that far off for most technologies:

http://www.plosone.org/article/info%3Adoi%2F10.1371%2Fjournal.pone.0052669

(Which probably counts as a point for Foom proponents.)

  1. You can't know the difficulty of a problem until you've solved it. Look at Hilbert's problems. Some were solved immediately while others are still open today. Proving the you can color a map with five colors is easy and only takes up half a page. Proving that you can color a map with four colors is hard and takes up hundreds of pages. The same is true of science - a century ago physics was thought to soon be a dead field until the minor glitches with blackbody radiation and Mercury's orbit turned out to be more than minor and actually dictated by mathematically complex theories who's interaction with each other is still well beyond our best minds today. That's why trying to predict the growth of intelligence is exactly as silly as trying to predict the number of Hilbert's problems that will be solved over time. It has much less to do with how smart we are and much more to do with how hard the problems are, and that we won't know until we solve them.

  2. Contrary to everything said in (1), I think the software problem of AI is already solved. Simply note that (a) When people think programming an AI to be impossible it's because they think of hardcoding and how no one understands the mind even remotely well enough to do this. But do we hardcode neural nets? No, in fact neural nets are magical in that no one can hardcode a facial recognition program as effective as a trained neural net. Suppose a sufficiently large neural net can be as smart as a human. Then what we would expect from smaller neural nets is exactly what we see now, namely non-rigid intelligence similar to our own but more limited. It would be absurd to expect more of them given our current hardware. (b) There are two forms of signalling in the body - electrical via action potentials and chemical via diffusion. Since the chemical sets up the electrical and diffusion is rather imprecise there are fundamental limits on how refined the brain's macroscopic architecture can be. At the molecular scale biology is extremely complex. Enzymatic proteins are machines of profound sophistication. But none of it matters when it comes to understanding how the brain computes in real time because the only fast form of signalling is between neurons through electrical signals (chemical at the synapses but that's a tiny distance). So the issue comes down to how the neurons are arranged to give rise to intelligence. But how they are arranged is relatively rough in its precision because that's how chemical diffusion works.

  3. With (1) and (2) in mind let's address what the AI problem is really about - hardware. Moore's law is going to hit the atomic barrier much earlier than even Kurzweil would expect computers to facilitate AI. The simple fact of the matter is that there is no clear way beyond this point. Neither parallel programming nor quantum computing is going to save the day without massive unprecedented breakthroughs. It's a hard ware problem, and we won't know how hard until we solve it.

~ a bioinformatics student and ex-singularitarian

Neither parallel programming nor quantum computing is going to save the day without massive unprecedented breakthroughs. It's a hard ware problem, and we won't know how hard until we solve it.

We don't use parallel systems efficiently today because we don't have software systems that provide typical programmers with a human-comprehensible interface to program them. Writing efficient, correct parallel code in traditional programming languages is very difficult; and some of the research languages which promise automatic parallelization are on the high end of difficulty for humans to learn.

A flurry of insights that either dies out or expands exponentially doesn't seem like a very good description of how human minds work, and I don't think it would describe an AGI well either.

That's how technological evolution works, though. If you're in olden-days-Tasmania, you get devolution. Otherwise, you get progress. There's a threshold effect involved. We have to reproduce the progress seen in cultural evolution - not just make a mind.